January 24

01:37

Cool shooting patterns and stealing more ideas from Touhou

So I got off my lazy ass and actu­ally did some new shoot­ing pat­terns, inspired by one of the pat­terns from DoDon­Pachi. I had to do A LOT of tweak­ing to get that nice “wavy” feel­ing to it, but I’m really happy with the results :)

Dif­fer­ence between unfo­cused and focused

I made the focus but­ton also focus the fire, so when you hold shift the cone of fire gets smaller which make it more effec­tive against sin­gle foes (This is borrowed/stolen from Touhou), oh and speak­ing of new fea­tures if you go to the top of the screen all pick­ups will auto­mat­i­cally be dragged toyou as if they are inside the graze cir­cle (This is ALSO from Touhou). I’m start­ing to feel that all the core mechan­ics are in place and I’m going to start work­ing on new ene­mies next; and to test out the ene­mies I’m going to make a sim­ple sur­vival mode where you meet ene­mies in a ran­dom order until you die.

Build 9 can be found here!

Move — Arrow keys
Shift — Focus Movement
Z — Fire
DEBUG KEYS:
Change Power Level — 1–5
Restart Level — R