So I was having a LAN party the last couple of days, so I took a break from coding. I will start coding again starting Monday. I’m trying to visualize how scoring will work, I’m thinking of stealing the combo system from DoDonPachi and the Graze system from Touhou.
DoDonPachi’s combo system give you extra points for every enemy you kill within a certain time frame from killing the last, so if you kill 10 enemies within 10 seconds you get a 10 combo, the higher the combo is the higher the point bonus is for every enemy.
Touhou’s graze system is a mechanic that award you extra points for being a daredevil and grazing enemy bullets without touching them directly.
I’m not sure about the specifics, I don’t want to give too much point bonus for the combo system because then it will be all about keeping up your chain for the entire level which I don’t think should be a requirement to get a decent score, and I’m not sure at all about grazing, I’ll experiment with it when I start working on the game again.